Improved Sound FX - Gunshot Distance Tweak.esp "Extract" data folder into your fallout NV directory: Update for WME DLCs and base WME sharing fix (GRA)Pistol Energy weapons from GRA uses ISFX sounds instead of default (GRA)The Smithy uses Plasma Caster instead of Tesla Cannon sounds (GRA)New sounds for Anti Material and Bozar rifles (GRA)Volume changes and sharing fix for Gun Runners' Arsenal Gunshot Distance Tweak merged with main file (Delete "Gunshot Distance Tweak" if you have it) New bullet impacts with increase volume and distance Missile, grenade, bottlecap mine, robot decap. Melee weapon draw and hostler sounds are now more general instead of all sounding like baseball bats Remove bolt pullback sound when drawing a weapon Fixed bolt pullback sound not matching the animations for lever-action guns Reduced overly loud poison/addiction sound. Like bones cracking/breaking and dismemberment bleed out sounds (esp) Attempt to fix a game bug with sounds disappearing at a distance (esp) Fix weapons that were sharing the same gunshots sounds (hunting and snipers, smg and pistols, and silencers) (esp) New impact sounds that are louder can be heard at mid range (esp) Medium range gunfights are now less quite (esp) Increase volume to all weapon sounds Replaced muffled Distant gunshot sound to a more realistic gunshot crack Heavy weapons (Rocketlauncher, Minigun, Tesla cannon. All conventional weapon gunshots including ones from DLC. #Ne wvegas silent sniper Patch#Not compatible with Distant Gunfire Sound Fix or Community Patch as this already includes its own attempt at fixing this. Another plugin to increase gunshot volume over distance and attempt to fix a bug with gunshots disappearing at a certain distance. Added plugins to fix gunshots sharing the same sound file and increase gunshot and effects volume.
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